![]() ![]() ![]() undead units are both too expensive due to the previously mentioned soul requirement for all of them, but also ridiculously weak which would be fine, random undead don't need to be strong, but the problem is the expense required, and the fact you still need to train them. souls are terrible, necromancy is the only type of magic with it's own special currency, and that'd be fine if it was handled properly, instead you get maybe 4 or 5 souls per victorious battle, and a grand total of 6 with soul wells, the only thing that let you generate them passivelyīut getting 6 passively each turn could be fine, if it wasn't for the fact that even the most basic and weakest undead unit, the skeletons, cost 10 souls, while most spells will need over 100, that's downright silly spells being either useless or so expensive that using them is impossible Necromancy had to be designed to be useless, you can't ♥♥♥♥ something up that badly on accident, this was entirely on purpose ![]()
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